Thursday, 27 July 2017

VR Technology and Education

With an opportunity on my work, I first encounter the VR technology. 

Just a few week before, I have claimed that I believe VR technology is just a transitional product even though I have never used it before. I this this technology could at most be used on entertainment such as films and video games which are always requiring the first perspective experience. Yet, I am not the one to put the first perspective experience as the paramount quality to be achieve and somehow, I don't feel this technology could give an experience or just the perspective better than the conventional technology which film on the first perspective without the goggle. To be honest, I think the most useful part of the goggle is to cover the light and the background of a TV set only.  Anyway, I have never got the opportunity to verify my view, and now there it is. 


Other than entertainment, I have just introduced that the VR technology is highly developing on education, unless it is in my workplace. The point is to provide virtual experiences before the students go to the fields or the workplaces. For example, students of medical department could experience the clinic and surgery room before the field trip. I could agree that would be better than keeping a tight schedule with different hospitals for the visits of a large amount of students every year. Also, the technology is good to provide virtual experience for students in some places where are not easily to arrive such as construction sites or countryside without transportations and limited by regulations. Therefore, the technology could somehow contribute to these areas and compensate on limitations due to certain physical obstacles. Yet, the question is how much the technology could enhance the experience to the students ? 

To first perspective experience, I believe, nowadays, young people would have much more experience than the previous generations as these virtual experiences are part of their childhood. It is predictable that young people may have a higher standard on similar productions. In other words, the fascinating views from the current VR technology or my experience in this opportunity to the educators could face the challenge from the young people. My conclusion to this experience is that it has much to improve. Other than striving to put the camera during production stage as close as the position of normal human eyeballs, the views are not far from viewing photos. The only difference is these photos are huge and it is not flat but a surface in the internal side of a sphere. Of course, the user view follow the users' necks. This freedom is important but it is not much better than the videos filming with first perspectives that we could easily search for on Youtube. Also, resolution of photos has much to improve. I believe this could be further developed in the future that this VR technology has to be well merging with 3D technology in order to produce a better first perspective experience. I am ready to see such products widely used not only on entertainment but on education. 

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